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Nov 28, 2015 5:11 PM nobody231 Game: Mario Tennis: Ultra Smash @Iratris I could just PM you with the FBX files if you reaaaaaly want them. And if you want, I can include DAE and SMD.
Nov 28, 2015 4:40 PM Irastris Game: Mario Tennis: Ultra Smash @nobody231: Too bad only staff can upload instantly, would really love to get my hands on it. :)
Nov 28, 2015 3:15 PM Carpaccio Game: Sonic the Hedgehog (2006) Any chance we can get the models of Solaris?
Nov 28, 2015 12:49 PM Kajabberguy Game: Mario Kart DS @Ariss

every Mario kart.
Nov 28, 2015 10:35 AM Mintenndo Asset: Bubsy ayy
Nov 28, 2015 3:46 AM Ariss Game: Mario Kart DS wow the game makes these models look so much nicer
Nov 28, 2015 3:45 AM Ariss Asset: Bubsy Holy
Nov 27, 2015 11:28 PM Cheesy Mac n Cheese Game: Sonic Championship Any chance of Honey?
Nov 27, 2015 11:27 PM Cheesy Mac n Cheese Game: Super Mario 64 DS I think I saw that Mario, too. I'm pretty sure it was not the main Mario model.
Nov 27, 2015 11:06 PM Sp4c3Ch1nch1ll4 Asset: Substitute Thank you so much for putting up a model of this!
Nov 27, 2015 10:43 PM BefitHaloPWN Asset: Miles ''Tails'' Prower (Modern) reetyeetbeetmeet
Nov 27, 2015 10:23 PM Kajabberguy Game: Mario Tennis: Ultra Smash does that mean more model rips soon?
Nov 27, 2015 10:11 PM nobody231 Game: Mario Tennis: Ultra Smash Never mind, I got the model to work now! It took a little bit of hacky dirty work, but it all works perfectly now!
Nov 27, 2015 6:44 PM SEGA_Princess-Elizabeth Game: Sonic Runners Tails, Rouge, Knuckles, Amy, Silver, Cream and Shadow please
Nov 27, 2015 5:42 PM endo Game: Animal Crossing: New Leaf will villager be added
Nov 27, 2015 5:09 PM nobody231 Game: Mario Tennis: Ultra Smash @Iratris Rosalina's model when ripped is... kinda broken. You'll be waiting for some time while RTB fine-tunes ripping for Ultra Smash.
Nov 27, 2015 8:13 AM donovan Game: Mario Kart 8 @iyenal
You were right !
I've imported models with another software (blender) and now it's working.
But Ireally don't why it doesn't xorking with max...2011 to 2016.

Thanks anyway.
Nov 27, 2015 7:54 AM RatchetMario Asset: Mario @Random Talking Bush
What 3ds Max version do you use? I have export a model in 2012 version with both Wunderboy and Cannonfodder SMD importer/exporter tool and there is no any problem when I re-import back again.
That's what I'm using, I don't really gonna use Wall Worms tool anyway. :P
Nov 27, 2015 5:02 AM valforwing Asset: Mega Man when someone rips his smash can someone do t-poses on his other megamans?
Nov 27, 2015 4:48 AM valforwing Asset: James McCloud Trophy ummmm so this is fox's dad? why is he human?
Nov 27, 2015 3:56 AM Random Talking Bush Asset: Mario To be honest, I'm really not sure. At first it was because when I exported it to SMD in the first place, the exporter welded two of the vertices together, but only for the rigging. It was working fine before I exported it, though, so it was mostly due to the fault of the exporter in general. Though it's still a mystery to me why that error would show up again after I imported, fixed it, and re-exported...
Nov 27, 2015 3:35 AM Hallow Asset: Mario Nobody's faulting him for it, I also thought It might have just been my blender SMD importer, but on the off chance that it wasn't, I posted about the issue.
Nov 27, 2015 3:10 AM Zwip-Zwap Zapony Asset: Mario So that SMD problem with vertices being weighted wrongly... Was that caused by 3DS Max, or by the fact that Blender Source Tools merges vertices near the same location regardless of how the SMD is set up? (Just saying it's not necessarily Random Talking Bush' fault or anything.)
Nov 27, 2015 2:59 AM supersmashball Asset: Mario How awfully quick!!
Nov 27, 2015 2:13 AM Poyo Game: Pikmin 3 It's almost impressive that there's not a single model of the Pikmin on this site except for the 24-poly Pikmin from Brawl.
Nov 27, 2015 2:11 AM Ayumi Shinto Game: Developer's Demo CD Would like to know the tools used to tip the models to give it a go myself on a few games.
Nov 27, 2015 1:17 AM teh_supar_hackr Game: Diddy Kong Racing stage rips!
Nov 27, 2015 12:36 AM Hallow Asset: Mario Fixed now, Thanks.
Nov 27, 2015 12:28 AM Kajabberguy Asset: Mario yes. you fixed it
Nov 27, 2015 12:15 AM Random Talking Bush Asset: Mario *yells into a pillow*

Re-download it and tell me if it's working now. It doesn't seem to have that rigging problem when I import it in 3DS Max.
Nov 27, 2015 12:03 AM Hallow Asset: Mario The SMD versions also have the same issue as @irastris
Nov 26, 2015 6:53 PM naynaybuggins Game: Super Mario 64 DS I submitted the hopefully perfect Cheep Cheep, and I am gonna try and rip some more models.
Nov 26, 2015 6:18 PM naynaybuggins Game: Super Mario 64 DS I tried ripping mario, to find out the result was some sort of mario that looked inflated with messed up textures, hopefully I can fix that.
EDIT: I think I managed to PERFECTLY rip the Cheep Cheep model! :)
Nov 26, 2015 6:16 PM Irastris Asset: Green Sprixie Princess @Kajabberguy:
@Random Talking Bush:

Thanks to both of you. :)
Nov 26, 2015 5:42 PM Random Talking Bush Asset: Green Sprixie Princess @Irastris: Nintendo loves their texture clamps. :V

The original mapping was so close to the edges that it wrapped around to the other side (which I didn't notice in 3DS Max when I made the render), so I've went and re-uploaded a "fixed" version, should be fine now.
Nov 26, 2015 5:22 PM Kajabberguy Asset: Green Sprixie Princess I know. go to the texture menu and clock on image mapping, then change repeat to extend.
Nov 26, 2015 4:22 PM Irastris Asset: Green Sprixie Princess @Random Talking Bush: In Blender, there is a seam running down her face, I'm guessing it's an issue with the UV layout. Would you know how to fix this?

Posted Image
Nov 26, 2015 2:25 PM Kold-Virus Asset: Bubsy Bubsy looking good instead of creepy? I applaud you.
Nov 26, 2015 1:47 PM Kajabberguy Game: Mario Tennis: Ultra Smash i want luigi the most (I also want all the other characters)
Nov 26, 2015 12:38 PM naynaybuggins Game: The Legend of Zelda: Spirit Tracks Here, I think, it takes ages for models to be accepted, but its worth the wait.
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