Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Dec 22, 2015 4:04 PM | Irastris | Game: The Legend of Zelda: Majora's Mask 3D | I really wish we had bone extraction support. You'd think it wouldn't be too difficult since we can already display their locations in the CMB viewer. |
| Dec 22, 2015 3:50 PM | Farlavor | Game: The Legend of Zelda: Majora's Mask 3D | Fantastic... I thought that 3DS model ripping was almost dead since RTB was busy with Wii U model ripping... :P |
| Dec 22, 2015 6:27 AM | Irastris | Asset: Four Giants | You had me so happy because I thought we were finally able to export the models with bones. I am disappoint. |
| Dec 22, 2015 1:50 AM | Chirz | Asset: Gyorg | EYES! An open weak spot. |
| Dec 21, 2015 7:46 PM | A Blob | Asset: Kirby | @Parappafan89: Probably to make Kirby more detailed in cutscenes and to make the game run smooth during levels. |
| Dec 20, 2015 10:09 PM | Kawasuzu | Asset: Sonic the Hedgehog | @Chirz @nobody231 Unity Studio can rip bone weights. I'll work on an update for this model (and others) soon. |
| Dec 20, 2015 9:32 PM | roket333 | Game: Sonic the Hedgehog (2006) | If anyone wants levels, say I. |
| Dec 20, 2015 8:53 PM | CaptainToad67867 | Game: Mario Kart 7 | @DatHax Its the other Wii Sports course in MK7. Its the last one in the star cup. |
| Dec 20, 2015 4:48 PM | miru | Game: Roblox | I don't think these should be on there. Many of these are user-made, some even imported from various other games. This is legally dubious territory you're getting into, along with a sense of unprofessionality. (RTB's post hijack because I still can't comment: You know, I was actually thinking the same thing...) |
| Dec 20, 2015 11:44 AM | GANKUTSU-O-TAKU | Asset: Pikachu Doll | Just don't try keep it in a pokeball, it doesn't like that... |
| Dec 19, 2015 10:29 PM | rubmcfly | Game: Splatoon | pls stages or clothes |
| Dec 19, 2015 3:11 PM | Tenryuu | Game: Shin Megami Tensei: Devil Summoner: Raidou Kuzunoha vs. The Soulless Army | can you rip nagi devil summoner 2,thanks |
| Dec 19, 2015 8:40 AM | Dolphman | Asset: Knuckles | Gave him Earthworm Jim's suit's physique and turned him into a complete dumbass. Yeah, I reckon Boom ruined Knuckles. Good thing it's separate from the official canon. |
| Dec 19, 2015 5:55 AM | Ayumi Shinto | Asset: Female Counselor | I... want graphics like this in Gen VII with clothes customization from GenVI. Never heard of this game before, but this looks really cool. |
| Dec 19, 2015 5:07 AM | DatHax | Game: Mario Kart 7 | Whats "Maka Wuhu"? @CaptainToad67867 |
| Dec 18, 2015 11:44 PM | BefitHaloPWN | Game: Sonic Generations | Hey can someone to ri the supersonic model for me |
| Dec 18, 2015 8:46 PM | Irastris | Game: Mario Tennis: Ultra Smash | @???: As I said, I realized I can't do anything with the BFRES without 3DS Max. |
| Dec 17, 2015 9:54 PM | Bouncy Glow | Asset: Mario | @Random Talking Bush Could you please upload Peach's model from Mario Tennis Ultra Smash, please? I want her so badly. |
| Dec 17, 2015 8:06 PM | ユーザ | Game: Mario Tennis: Ultra Smash | Use EveryFileExplorer to open the .narc file, Export the .cfbmd file, then use the QuickBMS script on the .cfbmd file and then you'll get a .dec file. Then just rename the file from .dec to .bfres. |
| Dec 17, 2015 7:20 PM | Irastris | Game: MySims Agents | Apples & Grapes |
| Dec 17, 2015 7:13 PM | Irastris | Game: Mario Tennis: Ultra Smash | Any news? I couldn't figure out how to properly use that BMS script, but even then I realized I wouldn't be able to import the BFRES without 3DSMax. |
| Dec 17, 2015 6:21 PM | Hecates | Game: Summoners War | @kutaras: are u planning on update the mosters list with the new ones? |
| Dec 17, 2015 6:17 PM | Doronetty | Asset: Octa Brain | Mega-mega THANKS for this!!! |
| Dec 17, 2015 6:16 PM | Doronetty | Asset: Octa King | Finally!!! My favorite boss is released!!! |
| Dec 17, 2015 6:11 PM | Brianhq | Asset: Sans | Nibroc, I've been waiting for this model omg |
| Dec 17, 2015 4:21 PM | CAHoltz | Game: Super Smash Bros. for Wii U | I can't wait for Pauline and the rest of the Mario (& Wario, D.K., Yoshi, also,) and Sonic trophies! |
| Dec 17, 2015 3:45 PM | naynaybuggins | Asset: Loggo | Oh hmm, maybe i could try and fix it. EDIT: I think it is a vertex error, i checked the mtl and the textures and i dont think it can be fixed. :( |
| Dec 17, 2015 3:34 PM | CAHoltz | Game: Sonic Free Riders | Does anyone have the voice files for Zero Gravity (Wii?) I REALLY WANT ROUGE'S VOICE, and Cream's! |
| Dec 17, 2015 3:32 PM | CAHoltz | Game: Sonic Adventure 2: Battle | City Escape!!!!!!!!!!!!!!! |
| Dec 17, 2015 3:29 PM | CAHoltz | Game: Sonic Runners | SO excited for Tikal! |
| Dec 17, 2015 3:28 PM | CAHoltz | Asset: Sticks | Stop following her! |
| Dec 17, 2015 3:25 PM | CAHoltz | Game: Sonic X-treme (Prototype) | If only Nintendo did this with SM64 and SMRPG! If you have any more of these dev. models, I'm exited! |
| Dec 17, 2015 9:20 AM | BefitHaloPWN | Asset: Bubsy | HOW DID YOU MAKE BUBSY LOOK GOOD??!?! |
| Dec 17, 2015 6:48 AM | AliAlhakeem | Asset: Sonic | I love these boost rings! |
| Dec 16, 2015 8:29 PM | Filler | Asset: Loggo | @naynaybuggins I actually think this is a texture issue, as the texture assigned to Loggo's lid looks more like the one used on the flush lever, than a solid vertex colour. |
| Dec 16, 2015 6:19 PM | Hallow | Asset: Pikachu Doll | That's pretty cool, might have to try making one myself. |
| Dec 16, 2015 5:17 PM | Tenryuu | Game: Super Smash Bros. for Wii U | cloud strife alrady release,can someone rip the model |
| Dec 16, 2015 10:22 AM | GANKUTSU-O-TAKU | Asset: Pikachu Doll | Thanks!... http://gankutsu-o-taku.deviantart.com/art/Pikachu-Doll-Pepakura-578201695 |
| Dec 16, 2015 9:32 AM | naynaybuggins | Asset: Loggo | Ughhhh, damn vertex shading. |
| Dec 16, 2015 8:25 AM | LeonAzarola | Game: Hyperdimension Neptunia mk2 | Any weapons for Kei Jinguji? |