Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Jan 6, 2016 1:37 PM | randommajin | Game: Summoners War | @ecko: I found a use for the figures now in Table Top Simulator. |
| Jan 5, 2016 11:55 PM | Yarcaz | Asset: Sonic the Hedgehog | @Virt They are very similar but ever so slightly different. |
| Jan 5, 2016 11:38 PM | WeAreOutOfGoodNames | Game: The Legend of Zelda: Spirit Tracks | Any chance we could get Cole or Byrne? |
| Jan 5, 2016 10:23 PM | Kajabberguy | Game: Yoshi's Story | probably |
| Jan 5, 2016 7:19 PM | Cheesy Mac n Cheese | Game: Yoshi's Story | I meant the pop-up things in general. |
| Jan 5, 2016 2:21 PM | LuigiRulz324 | Game: Sonic the Hedgehog (2006) | Hey if anyone can rip The Soleanna Castle Town model or at least the centerpiece where The Festival of the Sun was held I'd be thrilled thank you. I need it for a 3D mockup I'm making for my Sonic 06 rewrite, soon to be posted to my Deviantart. |
| Jan 5, 2016 1:17 PM | Yarcaz | Game: Sonic Colors | Lol I ripped all of the models for sonic colors and 2 weeks after I do and I submit a link to it a model of it gets uploaded, coincidence? Anyway did you rip it on your own or use the models that I provided a link with (be honest, if you did it on your own, then great job, if you used my models, then I only have 1 request, add me as submitter because it can list multiple submitters for 1 model). The link should be on my model submissions page on the forums. |
| Jan 5, 2016 1:09 PM | Yarcaz | Game: Sonic Rush | I just used the MKDS Course Editor and it worked with Sonic Colors DS, but how do I convert the maya files that contain the bones to work with the .obj model file? |
| Jan 5, 2016 11:27 AM | Ray Koopa | Asset: Sweet Sweet Canyon | The water is shaded at runtime, this is a placeholder texture. |
| Jan 5, 2016 11:27 AM | Ray Koopa | Asset: Wii Grumble Volcano | It's shaded at runtime, and the gray texture is just a placeholder. |
| Jan 5, 2016 11:20 AM | Ray Koopa | Asset: Electrodrome | You know, shaders'n'stuff |
| Jan 5, 2016 11:18 AM | Ray Koopa | Asset: Standard Kart | They didn't have any costumes at first, so maybe they didn't think about it. And they probably think Baby / Metal characters are so freakingly important they need their own character slot. |
| Jan 5, 2016 11:15 AM | Ray Koopa | Asset: Larry | Eyes are attached to the head bone, if Meshlab doesn't respect that, they will be oriented to the model origin, which is around the feet in wrong rotation. |
| Jan 5, 2016 11:13 AM | Ray Koopa | Game: Mario Kart 8 | I'm not uploading any more models at the moment, as I either don't have the files (for DLC tracks) nor the resources/corrected scripts (most track objects and karts bug out in the import for me). And yeah, no time. =D |
| Jan 4, 2016 10:11 PM | ovrsurge | Game: Pokémon Omega Ruby / Alpha Sapphire | It's more work to do but shouldn't the pokemon overworld models have been rendered without any mipmaps? They don't have any of that blur in-game and it might be better for presentation? example:http://i.imgur.com/a6ugfpe.png |
| Jan 4, 2016 9:26 PM | BootyPatrol | Game: Nicktoons: Attack of The Toybots! | Dan Phantom would be pretty cool too, but I mean if you don't want to be cool then I completely understand. |
| Jan 4, 2016 12:27 PM | Slayer.92 | Asset: Lilithmon | Damn Lilithmon is hot =P |
| Jan 4, 2016 11:59 AM | Ecko | Game: Summoners War | @randommajin: With a very small amount of effort you can make them T-pose even without having to mess with uvmaps or textures... http://i.imgur.com/xCl3Dn8.png -- It's nice to post these for people to use even posed though anyway for fan art or other uses like just looking at the low poly topology and getting an idea of how to allow such deformations with limiting the poly counts so much. Reference is always nice. |
| Jan 3, 2016 10:18 PM | Onett Person | Game: Shaun the Sheep | this was a game? |
| Jan 3, 2016 10:05 PM | SonKenta | Asset: Master Roshi | Awesome, now where is Kid Krillin and Kid Goku? |
| Jan 3, 2016 5:58 PM | Larry Koopa Is Awesome | Game: New Super Mario Bros. 2 | @ToxicMario6421 I mean, I can rip him since i got the E-shop version of the game, but hehe, I don't know how |
| Jan 3, 2016 4:44 PM | magictoad354 | Asset: Dr. Mario | @CrashBoomer mario developed terminal 8 |
| Jan 3, 2016 6:47 AM | SuperGamerKid3D | Game: Tomodachi Life | There is a duplicate of Tomodachi Life on Pending Games. Cancel that duplicate and put the sumbitted models in here. |
| Jan 3, 2016 3:17 AM | Ayumi Shinto | Asset: Crocodile Isle | Wait is DK's island also fully developed? Looks way too clean to just be a flat image surely. |
| Jan 3, 2016 1:34 AM | lemurboy12 | Asset: Crocodile Isle | daaaaaaaaaaaamn |
| Jan 3, 2016 1:21 AM | ThisisDot | Asset: Metal-head Donkey Kong | Is there something you should tell me Big Buddy |
| Jan 3, 2016 1:20 AM | ThisisDot | Asset: Crocodile Isle | holy moly |
| Jan 2, 2016 11:38 PM | Larry Koopa Is Awesome | Game: New Super Mario Bros. 2 | @ToxicMario6421 can you rip larry koopa |
| Jan 2, 2016 11:36 PM | ThisisDot | Game: Super Smash Bros. for Wii U | When is Dark Pit coming |
| Jan 2, 2016 11:17 PM | //X-Gluon// | Game: Avatar Marketplace | So we can rip models from HERE?!? (anxiously prays for the Rainbow Dash Pet to be ripped) |
| Jan 2, 2016 11:17 PM | xozelinkox | Game: Super Smash Bros. Brawl: Project M | @Peadrian and @Pik. Can any of you add Princess Zelda (Ocarina of Time custome) from Project M, please! So we can download it too! This model: http://smashboards.com/writer/thederrit/Zelda1.png |
| Jan 2, 2016 11:15 PM | //X-Gluon// | Game: Star Fox 64 | Even though this section needs more work...we should also work on ripping from the 3DS remake as well. |
| Jan 2, 2016 11:13 PM | //X-Gluon// | Game: Mega Man Star Force 1: Dragon / Leo / Pegasus | Any chance of us getting Andromeda's model? I understand it might be difficult, considering how it transforms... |
| Jan 2, 2016 10:30 PM | Virt | Asset: Bullet Bill | Is this referred to as a Bullet Bill in this game? It looks more like a Banzai Bill. |
| Jan 2, 2016 10:27 PM | tactimonluver | Game: Digimon Masters | Please please please!!!!!! Put up a rip of Tactimon. I can see this game has digimon from Fusion, and a few of the Bagra generals, So if it has Tactimon as well, I would like to have it! |
| Jan 2, 2016 10:22 PM | tactimonluver | Game: Pokémon X / Y | Shiny Mega Gallade plz? |
| Jan 2, 2016 9:28 PM | System | Game: New Super Mario Bros. 2 | Roy, Castle, Super Star Super Mushroom and Super Leaf were approved |
| Jan 2, 2016 7:41 PM | lil_a_20 | Game: Super Smash Bros. Brawl: Project M | Are we able to add stages? Like Delfino Secret? |
| Jan 2, 2016 4:50 PM | Ariss | Game: Tomodachi Life | how did you open these models? |
| Jan 2, 2016 4:09 PM | //X-Gluon// | Game: Sonic the Hedgehog (2006) | Agreed. We've got both the other Eggman-related bosses. Egg Genesis is the only one left. |