Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Jan 19, 2016 11:19 PM | Cheesy Mac n Cheese | Asset: Poké Balls | No. I'm guessing you mean either the Luxury Ball (black and yellow) or the Dusk Ball (black and green). |
| Jan 19, 2016 11:11 PM | Majora | Asset: Ganon's Castle (Inside) | Madre de dios! |
| Jan 19, 2016 10:21 PM | nobody231 | Asset: Shulk | @ThisIsDot It's because of the odd shading. |
| Jan 19, 2016 9:00 PM | Peardian | Asset: Chaos Emerald Statue | That's what the models look like without their environment reflections. |
| Jan 19, 2016 6:33 PM | Yarcaz | Asset: Knuckles the Echidna | I so wish classic knuckles was a thing in Sonic Generations, then we could have both classic knuckles and modern knuckles in the game. |
| Jan 19, 2016 6:32 PM | Yarcaz | Asset: Stardust Speedway | @Miles Prower (Anti-Verse) You talking about me or someone else? (And does this mean that you are going to upload a modified version?) Also are you going to upload any more stages? |
| Jan 19, 2016 6:29 PM | Yarcaz | Asset: Item Box Statue | I just realized that the ring inside the monitor looks different from comparing the big icon/thumbnail/image to the small icon/thumbnail/image because of the angle, I will have to see if the ring is a model itself or a sprite on the monitor's surface. |
| Jan 19, 2016 6:24 PM | Yarcaz | Asset: Red Ring | It looks a little dark. |
| Jan 19, 2016 6:23 PM | Yarcaz | Asset: Metal Sonic | I have always wondered why they didn't have both classic metal sonic and modern metal sonic in sonic generations. |
| Jan 19, 2016 6:20 PM | Yarcaz | Asset: Goal Plate Statue | I hope to have a new big icon that shows both the front and the back of the Goal Plate Statue soon. |
| Jan 19, 2016 6:19 PM | Yarcaz | Asset: Gun Beetle | This model will be updated soon. |
| Jan 19, 2016 6:19 PM | Yarcaz | Asset: Chopper | This model will be updated soon. |
| Jan 19, 2016 6:18 PM | Yarcaz | Asset: Chaos Emerald Statue | Wait why are the Chaos Emeralds "colorless" in this image? They have color in the small icon/thumbnail. |
| Jan 19, 2016 6:16 PM | Yarcaz | Asset: Time Eater (Imperfect) | @rundas2 Hmm, I guess that an object version could be added, but object files have no bones, so I suggest that you install blender as well and use it as a sort of "middle-ground" for models like these and maybe even export them from blender so that you can use it in DAZ Studio. |
| Jan 19, 2016 6:14 PM | Yarcaz | Asset: Common Enemy Parts | @JasonJeanChannel There are pieces for almost every badnik and they are located in the same folder/location as the regular model, these pieces were by themselves called & located at "Disk" -> "bb2" -> "EnemyCommon.ar.00" -> "enm_common_brk_001" through "enm_common_brk_010". So the pieces of badniks will be uploaded along with their respective badniks such as the chopper badnik that was approved. Btw want to work together on a few models? |
| Jan 19, 2016 5:37 PM | JaysonJeanChannel | Asset: The Deadly Six Trophy | Squad Goals. |
| Jan 19, 2016 5:10 PM | Naluigi | Asset: Mario (Statue Form) | wait statue Mario is a separate model? |
| Jan 19, 2016 3:14 PM | gnbman | Asset: Kari Kamiya (Anime / Movie) | Basically the same as http://www.models-resource.com/custom_edited/digimoncustoms/model/8529/, isn't it? |
| Jan 19, 2016 3:10 PM | gnbman | Asset: Guilmon | The compression on these textures is awful. It's like jpeg. |
| Jan 19, 2016 1:10 PM | Super Princess Peach | Game: Animal Crossing: New Leaf | Volvion: could you start uploading the other special characters? most importantly Tom Nook and KK Slider, but characters such as the holiday visitors and other store hosts would be appreciated. looking forward to all the regular villagers too once you've figured out the armatures. |
| Jan 19, 2016 9:07 AM | majora'sgamedev | Game: The Legend of Zelda: Ocarina of Time 3D | Please can you do Kokiri villiage to help with my project? Thanks so much you rock! |
| Jan 19, 2016 8:55 AM | Dodi1421 | Game: Pokémon Omega Ruby / Alpha Sapphire | can anyone put matt from team aqua |
| Jan 19, 2016 8:49 AM | rundas2 | Asset: Time Eater (Imperfect) | I use DAZ Studio, which mostly supports Poser model formats as well. |
| Jan 19, 2016 5:38 AM | Trikeboy | Game: The Legend of Zelda: Ocarina of Time 3D | awesome |
| Jan 19, 2016 2:10 AM | valforwing | Asset: Boeing 747 | why is there a plane in a harry potter game? |
| Jan 18, 2016 10:23 PM | JerseyXS97 | Game: The Legend of Zelda: Ocarina of Time 3D | Hyrule Field and Kakariko Village have been submitted, yes. I plan on doing as much areas as possible. |
| Jan 18, 2016 10:19 PM | Kajabberguy | Game: The Legend of Zelda: Ocarina of Time 3D | @MidnightXS Will you be doing hyrule field, hyrule market, and/or kakariko village? |
| Jan 18, 2016 9:58 PM | JaysonJeanChannel | Asset: Common Enemy Parts | I'm pretty sure there's pieces of the Badniks too. Is it in here, or it gonna be in another set. |
| Jan 18, 2016 9:29 PM | Hallow | Asset: Shulk | I'll get it out of all your systems, I'M REALLY FEELING IT! :^) |
| Jan 18, 2016 9:22 PM | ThisisDot | Asset: Shulk | why does he look like he has a gap in his teeth also, NOW IT'S SHULK TIME |
| Jan 18, 2016 7:26 PM | Yarcaz | Asset: Time Eater (Imperfect) | @rundas2 If you have blender it should open up just fine, what program do you use? |
| Jan 18, 2016 6:52 PM | WeAreOutOfGoodNames | Game: The Legend of Zelda: Spirit Tracks | That, my friend....... is glorious . _ . |
| Jan 18, 2016 6:08 PM | JerseyXS97 | Game: The Legend of Zelda: Ocarina of Time 3D | Working on it ^ I'm ripping the stage models for MM3D as well, it just takes a while is all. |
| Jan 18, 2016 5:42 PM | rundas2 | Asset: Time Eater (Imperfect) | Okay, I tried uploading this TE Model into my program, and it is COMPLETELY distorted out of shape. I don't think it would hurt to include an obj version. |
| Jan 18, 2016 12:49 PM | NavyFoxKid | Asset: Moneybags | any chance for the other models aswell? |
| Jan 18, 2016 12:09 AM | Smakkohooves | Game: Ratchet & Clank Future: Tools of Destruction | More weapons please |
| Jan 17, 2016 10:58 PM | MaxiGamer™ | Asset: Jake the Dog | That model is gonna be in my nightmares. |
| Jan 17, 2016 6:07 PM | Filler | Asset: Bottom of the Well | This section of the game always spooped me. Dunno about the 3DS remake, though. |
| Jan 17, 2016 3:51 PM | Biffalothethird | Game: Sonic Lost World | Don't know if it's against the rules to post DL links here instead of uploading them but Windy hill zone 4 https://www.dropbox.com/s/k3rfz7dvadq98ci/Act%204%20part.fbx?dl=0 Desert ruins zone 2, the one with the mach speed https://www.dropbox.com/s/v0o7fxnkvqeirgh/freefall%20bees.fbx?dl=0 Windy hill zone 2- the one with the caves https://www.dropbox.com/s/zfgzzwqdvbyxyh2/Caves%20one.fbx?dl=0 Blend file for frozen factory zone 1 https://www.dropbox.com/s/bohe7s07ovzslxm/SNOWd.blend?dl=0 Tropical coast zone 1 https://www.dropbox.com/s/4g1qdo8s7s0tjqa/trpical.fbx?dl=0 Silent forest zone 1 https://www.dropbox.com/s/dw0yiv3gcze17qh/0.fbx?dl=0 I also don't know if i needed to pack all the textures with the fbx files but you guys can test that out |
| Jan 17, 2016 3:28 PM | Cheesy Mac n Cheese | Game: Pokémon Colosseum | It seems someone developed a tool that allows you to open FSYS files and replace the model files with others. SO, in theory, you can take a random NPC trainer and replace them with Brendan/May/Red/Leaf, making this much easier. |