Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Feb 19, 2016 4:10 AM | FatalitySonic2 | Asset: Orbit Sky | Wow... that's impressive. Thanks for the answer. |
| Feb 18, 2016 11:47 PM | sinon_mai97 | Game: Superdimension Neptune VS Sega Hard Girls | hi, can u rig the weapon to because i luv its weapon |
| Feb 18, 2016 9:01 PM | Struggleton! | Asset: Adachi Tohru | updated icon, model with bones, and with Shadow Adachi. |
| Feb 18, 2016 8:49 PM | venten | Game: Kingdom Hearts 2 Final Mix (JPN) | Can someone please upload blindfolded Riku? |
| Feb 18, 2016 8:37 PM | Peardian | Asset: Orbit Sky | The game uses shaders and vertex coloring to give the appearance you see in the game. Outside of the game, the model just looks like... that. |
| Feb 18, 2016 9:31 AM | FatalitySonic2 | Asset: Orbit Sky | Why once downloaded, the sky (except the star) is colorless ? |
| Feb 18, 2016 7:36 AM | iyenal | Game: Mario Kart 8 | For DLC races see link. @ShroomTube If I have time I will upload the start point. |
| Feb 18, 2016 6:53 AM | tintan | Game: Sonic Generations | Anyone that can extract the perfect Time Eater mode? |
| Feb 17, 2016 1:29 AM | lia.rei | Game: Gauntlet: Dark Legacy | If you could message me on how to rip these models I would be more than happy to help with this project. I haven't been able to figure it out on my own, and I couldn't find a tutorial that helped. |
| Feb 16, 2016 6:54 PM | Neweegee | Asset: #0650 Chespin | @Yarcaz It's not based on any game style, but I did try to make it low poly so it would fit well in Wii/Gamecube games. |
| Feb 16, 2016 6:38 PM | Cheesy Mac n Cheese | Asset: #0380 Latias | If you trade Latiasite/Latiosite over to X/Y, it works perfectly. Maybe they were trying to save it as a surprise until ORAS, where the two are featured more prominently. |
| Feb 16, 2016 2:33 PM | Nathbusia | Game: Sonic Lost World | Where Knuckles? |
| Feb 16, 2016 10:43 AM | Naluigi | Asset: Waluigi | best model ever 2015 even though I commented this in 2016 XD |
| Feb 16, 2016 10:31 AM | Naluigi | Asset: Bowser | why does this look so high quality? |
| Feb 15, 2016 9:54 PM | Yarcaz | Asset: #0229 Houndoom | @Random Talking Bush Woah, I wonder why this wasn't caught when they were making the models, good catch dude and nice fun fact! |
| Feb 15, 2016 9:23 PM | Random Talking Bush | Asset: #0229 Houndoom | Fun fact: The female Houndoom's horns aren't fully attached to its head and have gaps where you could see through it on its original model.![]() Of course, I fixed it up for this upload. |
| Feb 15, 2016 7:49 PM | ChristianEX | Asset: Duck Hunt | Why is he floating in mid air? |
| Feb 15, 2016 7:48 PM | ChristianEX | Asset: Peach | My god that was a jumpscare! |
| Feb 15, 2016 7:33 PM | ChristianEX | Asset: Captain Falcon | Show me yo moves! |
| Feb 15, 2016 7:25 PM | Random Talking Bush | Asset: #0381 Latios | @Yarcaz: Other than the eye colour, their sizes are a bit different (Mega Latias is smaller). |
| Feb 15, 2016 7:22 PM | Yarcaz | Asset: Secret Base Test Object | I wonder what other models are unused in X/Y/OR/AS? |
| Feb 15, 2016 7:17 PM | Yarcaz | Asset: #0025 Pikachu (Cosplay Pikachu) | Someone needs to make the custom Pikachu outfit from the anime that was added and also make male Pikachu versions of the Cosplay Pikachu models. |
| Feb 15, 2016 7:15 PM | Yarcaz | Asset: #0381 Latios | Is Latios's mega-evolution exactly the same as Latias's mega-evolution or just very similar, it is hard to tell. |
| Feb 15, 2016 7:14 PM | Yarcaz | Asset: #0380 Latias | Latias is one of my favorite Pokemon! Glad to finally see it added to OR/AS |
| Feb 15, 2016 7:13 PM | Yarcaz | Asset: #0381 Latios | Odd how this was in X/Y even though Mega Latias & Mega Latios were "officially released" in OR/AS. |
| Feb 15, 2016 7:13 PM | Random Talking Bush | Asset: Poké Balls | @Yarcaz: Yep. The only ones that aren't there are the ones from Gold/Silver, which revert back to regular Poké Balls when transferred over. (EDIT: Never mind, I'm dumb.) |
| Feb 15, 2016 7:12 PM | Yarcaz | Asset: #0380 Latias | Odd how this was in X/Y even though Mega Latias & Mega Latios were "officially released" in OR/AS. |
| Feb 15, 2016 7:08 PM | Yarcaz | Asset: Poké Balls | Cool! I believe that that is actually every Pokeball from every game, I didn't know that they were all present in X/Y/OR/AS (I think). |
| Feb 15, 2016 7:06 PM | Yarcaz | Asset: Egg | Too bad that there is no Manaphy Egg in X/Y/OR/AS. |
| Feb 15, 2016 7:04 PM | Random Talking Bush | Asset: #0720 Hoopa | @Yarcaz: Like I said for Mega Diancie, yes, but it's included just because. |
| Feb 15, 2016 7:03 PM | Yarcaz | Asset: Serena (NPC) | Does this include all the female characters present when choosing an option when starting the game? |
| Feb 15, 2016 7:03 PM | Random Talking Bush | Asset: #0719 Diancie | @Yarcaz: Yes, but I've included it in both games for completeness's sake since the regular model is the same. I don't feel like making a separate archive on the site without the Mega form just because X/Y didn't have it. |
| Feb 15, 2016 7:03 PM | Yarcaz | Asset: Calem (NPC) | Does this include all the male characters present when choosing an option when starting the game? |
| Feb 15, 2016 7:02 PM | Yarcaz | Asset: #0720 Hoopa | Wasn't Hoopa's other form only in OR/AS? |
| Feb 15, 2016 7:02 PM | Random Talking Bush | Asset: #0710 Pumpkaboo | @Yarcaz: Only the "Super" size is for whatever reason. The other sizes are scaled in-game and technically don't have unique models. |
| Feb 15, 2016 7:01 PM | Yarcaz | Asset: #0719 Diancie | Wasn't Mega Diancie only in OR/AS? |
| Feb 15, 2016 7:00 PM | Yarcaz | Asset: #0710 Pumpkaboo | Are the different sizes included (normal & shiny)? |
| Feb 15, 2016 6:59 PM | Random Talking Bush | Asset: #0670 Floette | @Yarcaz: The flower colouring is the only difference between the forms, and yes the very last one is the Shiny colour for AZ's Floette, which is definitely unused. |
| Feb 15, 2016 6:58 PM | Yarcaz | Asset: #0703 Carbink | Too bad the other forms of Carbink only exist in the anime. |
| Feb 15, 2016 6:58 PM | Random Talking Bush | Asset: #0666 Vivillon | @Yarcaz: Yes, I just couldn't add them all on the preview because it's cramped enough as it is already. |
