Wallop


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Asset Info favorite
Name Wallop
Category 3DS
Game Super Mario 3D Land
Section Enemies
Submitted June 27, 2020
Uploaded By Centrixe the Dodo
Size 106.33 KB (9 items) arrow_right
  • Wallop/enemy_xx01_KabeheiBreak_dif.png
  • Wallop/enemy_xx01_KabeheiTrace_dif.png
  • Wallop/enemy_xx01_Kabehei_dif.0.png
  • Wallop/enemy_xx01_Kabehei_dif.1.png
  • Wallop/enemy_xx01_Kabehei_dif.2.png
  • Wallop/Kabehei.dae
  • Wallop/KabeheiBreak.dae
  • Wallop/KabeheiTrace.dae
Format ZIP (application/zip)
Hits 4,319

Comments (5)


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Here's a quick reproduction in Blender 4.1 - this screenshot is on Imgur so it should stay up:
Posted Image
Note that the Vertex Color node is known as the Color Attributes node from Blender 3.2 onwards.
applecuckoo Jun 16, 2024 3:10 AM
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To texture this model correctly you need to use mirror texture tiling and multiply the vertex color with the base color.

If you use Blender, you can use this node set up (2.82+).
Jasper7438 Staff Jul 30, 2023 8:35 PM
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@Metal Mari0 You can defeat them by using a statue leaf above them, which makes them shatter like that and leaves the rocks at the bottom behind
SurpriseGmg May 15, 2022 4:43 AM
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I love the unused cracked form, looks creepy cuz they look so cute! Unless that means I was just never able to defeat one
Metal Mari0 Feb 2, 2022 5:46 AM
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The UV's seem to be a little weird. Could be just me though. Using Blender 2.83 LTS.
VMHoss May 18, 2021 3:14 PM